Francis Lau

Games can inspire. Software can change lives.

Portfolio Projects

Explore my journey in game development.

Unity3D | Procedural Generation | Game Design

Unity3D | Procedural Generation | User Interface

C++ | Data and Algorithms | Optimization

Unity3D | Lead Programmer | Global Game Jam

Unity3D | GMTK Game Jam | Game Design

Unity3D | A* Algorithm

About me

Aspiring game developer with a bachelor’s degree in Computer Science and four years of professional programming experience in the software industry. Over the years, I had much work involving different parts of the software development life cycle. I acquired the skill of communicating user requirements with system design. I was also involved in the deployment and production support of systems. Passionate about game development, with a track record of completing over five game jams and building games as personal projects. I won the Most Innovative Gameplay Award during Global Game Jam Hong Kong 2021.

Skills

Artistic skills like Image editing, pixel art creation and water color painting

Developed apps and tools with C++ and JavaScript

Developed games using Unity and C#

A close-up of a computer screen displaying game development software.
A close-up of a computer screen displaying game development software.

Proficient in English. Naive in Cantonese and Mandarin Chinese. Intermediate Japanese.

Get in Touch

Connect with me to discuss game development projects, collaborations, or any inquiries about my portfolio and skills in the industry.

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